/*
Copyright (C) 2009-2010 Xanadu Development Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#pragma once

class GuildMember;

#include "../../server/Players.h"

class GuildMembers : public Players {
private:
	hash_map <int, GuildMember*> members;
public:
	~GuildMembers();
	hash_map <int, GuildMember*>* getMembers(){
		return &members;
	}
	GuildMember* getMember(int id){
		if(members.find(id) == members.end())
			return NULL;
		return members[id];
	}
	void addMember(Player* player);
	void addMember(GuildMember* member);
	void deleteMember(int id);
	void removeMember(int id);
	bool isMemberOnline(int id);
};
